Spending Some Quality Double XP (and Agent) Time

Since my hubby and I celebrate “Rebel’s Valentine’s Day” in March, rather than this trumped up love day in February, I’m free to spend some time in SWTOR gaining double XP this weekend. I still miss the heady days of 12 times XP, but I’ll take what I can get for one of my many alts.

Arden KothI’ve been playing alts to experience different aspects of alignment and story choices among the various classes. I started an Imperial Agent on a roleplay server (my 3rd! eek!) to see how that might play out. I look forward to gaining some levels and advancing his class story a bit. I’m especially intrigued after learning that there are ways to have the Agent join the SIS as a true double agent. I played a light side Agent my first time through, but she didn’t take that step into full blown turncoat. I’m intrigued that you get a little bit of extra cinematic content as a double agent, so I have decided to pursue that.

If you don’t mind spoilers, here is a class video that shows the Agent’s SIS arc choices: https://www.youtube.com/watch?v=0Me2lfd2Yx8

Posted in MMO, Star Wars The Old Republic, SWTOR | Tagged , , , | 2 Comments

Cool Mount/Vehicles and Motivation

Well, if there is one thing that will motivate me to repeat daily quests, it is a spiffy ride. This has been true since the days of my Long Strange Trip in WoW.

The Imperial Walker mounts in SWTOR certainly qualify for that category. The fact that I can get one for each faction is icing on the cake. Now I just need a few Ewoks to take pot shots at. :)

Yavin 4 Imperial Walker Agent

Yavin 4 is certainly a pretty place from up here.
SWTOR Yavin 4 overlook Jedi Knight in Walker vehicle

Scale of these seems fine. at least I mostly fit through doorways.

Republic Walker Mount

Posted in MMO, Star Wars The Old Republic, SWTOR | Tagged , , , , | 3 Comments

Are We Part of A Mocktatership?

footprints on a beachI’ve been watching a lot of memes, gifs, Twitter rants, and other social media “commentaries” hit my feed lately. I’ve come to the conclusion that as a collective whole, our social media communities can be a bunch of cruel, mocking jerks. I’m calling it a mocktatership. Personally, I’m taking a “cleanse” this week and opting not to watch my feeds or walls, at least on my personal spaces.

Are we squashing courage when we mock people for owning up to mistakes? In gaming communities, is the risk aversion overcoming the desire to innovate? Are we incapable of allowing people to make mistakes and then apologize for them? Are satirical gifs and memes going too far? Are we incapable of pointing out behaviors we find distasteful in helpful rather than confrontationally harmful ways? I’m starting to think the answer to these questions is a definitive “hell no! we really can’t.”

More than ever there seems to be a double standard in the communities in which I’m involved. The same people who are insisting that others treat them with respect, will turn around and viciously attack someone over a thoughtless mistake. Would they want to be attacked in that way? I don’t care if a person is making games, involved in the entertainment business, on the public stage in some way, it doesn’t excuse us from having a double standard.

Treat others as you want them to treat you. If I can go through my life remembering this and following it, I’ll be a much happier person. I hope that when I do mess up, I realize it and apologize for it, and that people accept my apology. If those of us who participate in online communities can do this, then we just might see more of the risk taking and innovation we desire, rather than the CYA behavior that a mocktatership fosters.

Sorry for the preaching, things just got under my skin lately. My Facebook is full of spewed garbage with no fact checking, just this shared rabid dog behavior I’ve come to loathe. I’ll get over it, but for now, I’m tipping over the bucket of ugly and letting it wash away.

Posted in about me | Tagged , , | 3 Comments

New SWTOR Class Specific Quests in 3.0 – Spoiler Free Reactions

Finally got one of every class far enough in the new content to see the side quests that were unique to each class. It was nice of them to put together such a highly requested bit of content, but it was just that, a tiny bite. They brought several of the voice actors in for the classes and the companions, so I was quite surprised at a lack of interaction between your character and your crew. Having most of them mute during these quests was kind of jarring. And heck, my characters have been getting letters from various NPCs from the past, so you’d think the companions would write, especially those you romanced. Nope.

These quests become available after you’ve completed the Forged Alliances Flashpoints and get sent to Rishi. There is a small bit of cinematic content on your ship that is unique to each class. I haven’t actually tried to completely bypass the Flashpoints and the option to use my ship terminal to start Rishi, since you get a couple of levels of experience and some decent gear pieces. After the first 6 or 7 set of quests on Rishi, once you take on the leader of a pirate gang, your quest will become available. Before going into the Blood Hunt Flashpoint, you get a scene that opens up your own class quest.

Anyway, in order of most enjoyed to least enjoyed, here are my very basic reactions to the quests:

Imperial Agent–Absolutely must do this one again
(edit: I’ve done it twice now, once on my female agent and once on my male agent. He had managed to start a romance with someone involved in the quest, and it impacted the dialogue choices, very nice.)

Sith Warrior–Hell yeah!

Jedi Consular–Very nicely done

Sith Inquisitor–Intriguing (some companion interaction)

Bounty Hunter–Not bad (some companion interaction)

Smuggler–Meh

Trooper–Eh, par for the course

Jedi Knight–Really Meh

Overall, I’ve been less than impressed with their game design choices in this latest expansion. The unique class content doesn’t make up for them having both factions go through the exact same content. The new content is fine, mostly enjoyable (other than camping named NPCs, a pet peeve of mine), for the first time through. This expansion is far less re-playable than even Makeb was. I hope Bioware learns from this for their next big content release. Their game encourages people to play multiple classes and factions. They need to continue to reward people with great story for doing that, but not drive them away by putting people with alts through the same content over and over again.

Personally, I won’t be getting very many of my characters to level 60 despite my desire to see the ending cinematic from the perspective of each of the different classes. The slog to get that little carrot, while competing with people doing daily/weekly reputation grinding, is just too distasteful to me. The fact that they have you doing the same things for the main story that people are doing for daily quests is the “icing” on my disappointment “cake.”

Posted in MMO, Star Wars The Old Republic, SWTOR | Tagged , | Leave a comment

Has It Really Been 3 Years?

I can never remember the official release day of games these days, what with pre-orders and early access play… but folks are saying today is the 3 year anniversary for SWTOR. So I set off my fireworks and stared into the sands of Tatooine, kicked a smuggler or two, chased some cackling monkeys, listened to cantina music along the beach and contemplated the countless hours I’ve spent MMOing Star Wars. Good times.

SWTOR3yrs

Posted in MMO, Star Wars The Old Republic, SWTOR | Leave a comment

SWTOR: Why Have My Companions Turned Into Dress Up Dolls?

This fight was WAY more epic as my Sith Warrior. My Smuggler just spent a lot of time being knocked out of cover.

This fight was WAY more epic as my Sith Warrior. My Smuggler just spent a lot of time being knocked out of cover.

I’ve had a chance to get a couple of characters to level 60 in the newest Star Wars: The Old Republic expansion, seen their short class quests and one for the Imperial Agent, and started the slog through the Forged Alliances flashpoints, yet again, on my Jedi Knight. I truly hope I still love Star Wars by the time I’ve reheated this same dish over and over and over again.

Maybe that is why my companions have nothing much to say anymore. Maybe their lack of reactions over the choices I make is because they’ve fallen asleep over watching the same rock fall in the temple. Maybe they don’t decry the state of Korriban or Tython because they’re asleep? They don’t participate in my adventures on Rishi or Yavin because they just don’t care anymore? War weary veterans that they are? Sure, kiss the SIS agent or the Sith, we don’t care if you flirt in front of us, not like we send you letters or talk to you anymore. How very sad that they’ve turned characters with personalities, whom we built relationships with, into mindless dress up dolls.

To say I’m disappointed in the design choices made in this latest expansion would be an understatement. There are things I’ve liked about it and they’ve tried some experimentation that has been interesting to see, but there are things that I really dislike about it as well. Camping a spawn point for daily quests is one of those things that makes me gnash my teeth. Knowing that to see the final fight for my various classes will require doing that, over and over and over again, while competing with people farming reputation, really frustrates me.

And how about those “personal” instanced areas in Rishi and Yavin content… Didn’t want to bother trying to integrate your totally unique and game defining group cinematic content Bioware? I usually run new content in partnership with my husband. This has been really weird to do this time around with us being split up to interact with the story NPCs. I can see it being done for each person’s unique class quest, but for all of the content?! I just don’t understand some of the choices made this time around.

I very much hope this is not the model for all future content. They like to change things up, they like to try stuff out, so I’ll give them the benefit of the doubt this time. If we get one more expansion like this one, with the same types of rehashed content in slightly different skins, that will be the end of this game for me.

Posted in gaming, MMO, Star Wars The Old Republic | Leave a comment

Dragon Age Inquisition: Save Your Sad Splinters

DAI Marks Mangled MaceYou get a few items in your “valuables” in DA:I that are a bit odd (red border). I finally found a use for one of those, the “Sad Splinters” you pick up when you assault a keep and break down the front door. I still haven’t figured out a use for the “Too Many Breeches” or the Golden Horn you get off of a Halla, but I’ll bet there are similar hidden schematics in the world that let you build things with those. Most people say they are just valuables and can be sold.

I found a pile of dirt/poo that I could click on near the shore in the Exalted Plains. Other people have reported it found on a burning roof. It gave me a “Sad Weapon” schematic. When I visited my requisitions table, I noticed I could make a recipe there using that schematic and sad splinters, so I built it. Ta Da! Mark’s Mangled Mace, a really nice one handed warrior weapon with a very unique visual style.

Posted in gaming | Tagged , , , , , , | 3 Comments